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MEDIA ARCHIVE

''Condensation Cube is a transparent acrylic box containing a few inches of water. The work was first created in 1963, but has been recreated many times. Although it is tempting to compare Haacke's cube with the works by Minimalist artists like Donald Judd or Robert Morris, and with the lightheartedness of group ZERO, Condensation Cube goes beyond this as it incorporates the water cycle, animating the ready-made object. The work changes depending on the temperature in a constant cycle of evaporation, precipitation and condensation. The artist notes that "the conditions are comparable to a living organism which reacts in a flexible manner to its surroundings. The image of condensation cannot be precisely predicted. It is changing freely, bound only by statistical limits. I like this freedom."

The work represents the rise of interest in biology, ecology, and cybernetics in the 1960s. Such a seemingly simple work is actually rather complex, revealing one of the most fundamental aspects of nature. As noted by architectural historian Mark Jarzombek, "by confining a natural phenomenon inside the culturally proscribed space of the art gallery or museum, Haacke invites the viewer in as an observer and participant in both natural and cultural phenomena." Another groundbreaking aspect of the work is that it was created at the same time that museums started incorporating moisture engineering. This new technology, which includes humidifiers, anti-humidifiers and thermohygrometer, affects and is affected by the Condensation Cube, questioning the relationship between humans, nature and the institution by highlighting the lack of attention usually afforded to these natural processes, and the artificiality of the space of the institution, which operates by constraining ideas into preservable and regulated spaces.''

quote https://www.theartstory.org/artist/haacke-hans/artworks/

image https://www.macba.cat/en/art-artists/artists/haacke-hans/condensation-cube

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1963 (2013)

Condensation Cube

Hans Haake

Plexiglass and water - Collection of MACBA

Blue Sail, 1964-1965, Hans Haake

''I became interested in things that actually perform independent of the viewer.''

https://www.tate.org.uk/art/artists/hans-haacke-2217/hans-haacke-exposing-systems-power

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THE LIGHTHOUSE by Robert Eggers, 2019 should be seen in a cinema. Just observe the spectators reactions in a full cinema and see your neighbour frightened by unbearable scenes. Hear them cry or desperately laugh sometimes. It is some nightmarish tale about 2 isolated seamen on an island who have to maintain a lighthouse. Who knows how it really was ? When did nightmares and hallucinations took over under these conditions drifted by insane authority, storminess nature without any hope of rescue and for only supply high percent alcohol because water is unsafe to drink. Normal that they live a day/night long hallucination. Men is taken by the machine and by nature as well. He's struggling against bigger forces, against himself and his mind.

The sound effects remains me Dunkerque, which came out in 2017, by Christopher Nolan, when the boat is sinking, when the planes are tearing apart the sky. War and death are coming. 

The way Eggers drives the cast and frames scenes is timeless. He refers to black and white cinema, but not only, The Lighthouse is a contemporary reinterpretation of screening, composing with different languages and mediums used in visual arts throughout history, psycho thrillers, story telling, experimental sound. The medium used generates this accuracy about what drove us crazy in the past and in the meanwhile fascinates us still nowadays. Robert Eggers tells a unconditionally modern tale which takes place in the past and gives to mythology a second breath.

By giving faces and expressions the whole screen momentary he gives the human the place and voice which this latter tends to loose in this environment. 

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© Pierre Huyghe

A Journey that wasn’t

2005

[...] In 2004 Huyghe explained that his interest in documentary film lies the way that it can be used to create new realities, rather than presenting existing ones:

 

I occupy both sides of a divide: I build up a fiction and then I make a documentary of this fiction. The point is: we should invent reality before filming it.
(Huyghe in George Baker and Pierre Huyghe, ‘An Interview With Pierre Huyghe’, October, no.110, Autumn 2004, p.106.)

Discussing the relationship between the expedition and its representation in the film and concert in 2005, Huyghe said: ‘I’m interested in translation and movement and corruption from one world to another. I have doubts about exoticism, this fascination for bringing an “elsewhere” here, believing that “there” is “here”. Elsewhere always remains a story: to bring it back, you have to create an equivalent’ (Huyghe and Kaplan 2005, accessed 9 December 2014). In the expedition sequences in the film, the alien landscape of the Antarctic could be regarded as this exotic ‘elsewhere’. Yet the almost melodramatic effects of light and smoke in the concert version of the Antarctic give it a science-fiction-like appearance that can be seen to be Huyghe’s method of translating it into an ‘equivalent’ for the concert’s audience, encouraging them to question whether it is possible to recreate one location in another.

https://www.tate.org.uk/art/artworks/huyghe-a-journey-that-wasnt-t12464

 

http://klausrinkestudio.com/the_work/index.html#Photography/1

                                                                   Paul Rinke

Temptation to Escape Gravitation

1971

100 x 140cm

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ANISH KAPOOR

Leviathan

2011

PVC
33.6×99.89×72.23 m

Grand Palais, Paris

http://anishkapoor.com/684/leviathan

''an attempt to describe a certain condition.'' Anish Kapoor

The emerging project THE AIR SYNDROME and writings about ABJECTS AESTHETICS are mainly triggered by my recent interest for Performing installations : when sound and visual activates the room/space. There is some kind of interaction happening with the people walking into/signing up for this space. I mean ''interaction'' in a way that is impossible to stay indifferent to what is going on in there, a experience of the room can be told, related afterwards but I'm mainly focused on the surrealistic nightmarish and oppressive atmosphere triggering deep emotions or feelings of anxiousness. By "Performing", I understand the performative aspect of the sound/visual in space. The composition and disposition of sound/visual generates some specific effect on public. -> Intentional Performance.
In the meantime I'm interested in gender issues, structures and systems of power and in what makes us human, what does it means to be human ? In these rooms which I imagine we're affected by other strengths who have the power on us, affect us some how emotionally and raise some questions about the global world in which we live mainly supported by engines, machines, robots, who analyse the data we provide and direct our actions and desires to consumption in a quite effective way. So let's invert the process, let them make us aware of our weaknesses of our fragility and humanity. We're not powerless, we wanted it this way but some how got overwhelmed by our creation.

My Performance is a living-room.

Some quotes of this video :

- data production of images for AI

- how humans have been classified

- what does it means for civil society when systems decide for us ? -> every interaction/relation is interpreted

- new genre of images created for computers

- we have been trained by the systems to present ourselves, to perform in certain ways.

- 1 the way people are training machines

- 2 the way machines are training people

- going through the internet to collect millions of images and get patterns thanks to social medias

- what these tools might do on every day live ?

+ article about this exhibition at Fondazione Prada, Milano

https://www.lofficiel.co.uk/art/training-humans-at-the-prada-foundation#image-6402

 

 

 

 

 

 

 

 

 

 

 

 

''GynePunk also inspires the Hackteria network with its will to democratize and “liberate” the instruments and protocols used in obstetrics and gynecology to allow low-cost diagnostics. [...] projects and prototypes explore the performative field of the post-porn body, as with open source “OpenDrop” microfluidic devices and quartz crystal oscillator sensors, such as “Wild OpenQCM”, which combines two quartz crystals with a theremin circuit to transform the openQCM biosensor into a BodyNoise instrument for sound performance.''

Ewen CHARDRONNET, “GynePunk, the Cyborg Witches of DIY Gynecology,” makery, 30 June 2015.

http://www.makery.info/en/2015/06/30/gynepunk-les-sorcieres-cyborg-de-la-gynecologie-diy/

https://openqcm.com/

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''Lee Gamble interview by Federico Sargentone

LG  We live in a world with more images than ever before. Our brains are now used to receiving constant visual stimulations. Some years back, and occasionally still now, I worked more in what you could call “acousmatic” sound, which encourages people to listen and not have visual reference to the sounds they are hearing at all. I think this is an amazing way to work, but it’s hard to enforce in terms of audience, so these types of works tend to be heard in more academic spaces, or venues that are designed towards this type of listening, like multi-channel spatialization system, etc.
The ideas I find myself exploring right now require light, sound and visual aspects. I’ve been building towards these live shows for a couple of years now. I’m thinking in terms of automated systems with my approach to performing live; I have some further ideas I want to implement into the system going forward. The transient information from my audio is being used in several ways as data to build and destroy the visual world in real time, while its intensity is represented as light.''

http://kaleidoscope.media/lee-gamble-networked-hallucination/

Lee Gamble visuals

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''View to the Start up: Richard Janeček: I Think in an Ideal World, It Would Have Ended Very Differently exhibition, Colloredo-Mansfeld Palace, 2019. Photos by Richard Janeček.

Janeček’s project looks at the question of artificial intelligence (AI), which in various forms has started to become an integral part of our lives and is shaping our view of the world. Janeček takes a humanistic look at this artificial form of thinking and, by subjecting various objects to photogrammetric analysis, broadly demonstrates our own statistical way of seeing the world around us.''

http://en.ghmp.cz/5338-start-up-richard-janecek-i-think-in-an-ideal-world-it-would-have-ended-very-differently/

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''[...]with UUmwelt Huyghe is entering in a new world with the help of an MRI and AI. He has thought of a project that only exists in the mind of a subject.  

The work at the Serpentines Galleries is an installation that consists of large LED screens and bluebottles flies. When you enter the gallery what you see on the walls is a big LED screen (there are five in total distributed through the gallery) where thousands and thousands of images are appearing and being succeeded by new images very, very quickly. As well there are a community of bluebottles flies flying around the exhibition space which is unusual and at certain point unsetting. The result of the process human-machine is a romantic relationship between the human-biological entity and the machine. But as curator Rebecca Lewin explains ‘it could be understood as the union of three kingdoms: human, animal and machine that have to coexist during the exhibition at the space gallery’.

Pierre Huyghe has worked with scientists at Kamitani Lab / Kyoto University and ATR. As he explains in conversation with Hans Ulrich Obrist, ‘they have done an MRI of someone who is thinking about an image and they take a brain wave at the moment that person is thinking about the images and this wave becomes a pattern, and this pattern goes though multi-neural networks which have a databank of millions of images’. The result is a sort of video constructed entirely by technology in where what we see is thousands of attempts of the deep neural network to build visual representations of human thought.

 

The title of the exhibition, UUmwelt, it’s a play on the word ‘umwelt’, a term coined by Jakob von Uexküll and Thomas A. Sebeok ‘to describe the experience of being in the world as specific to each biological entity’, Rebecca Lewin explains. ‘Umwelt’ represents the organism’s model of the world. [...]

https://www.clotmag.com/digital-culture/exhibition-uumwelt-by-pierre-huyghe-at-the-serpentine-galleries

Pierre Huyghe, UUmwelt, 2018. Digital image. © Kamitani Lab / Kyoto University and ATR. Image courtesy of the artist and Serpentine Galleries.

 

 

 

 

 

 

 

 

 

 

 

https://www.moma.org/collection/works/143808

http://www.ubu.com/film/serra_boomerang.html

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GIF by Pierre Olivier Acardy

''Patrice Olivier Acardy [...] creates multimedia installations, video clips, virtual experiences and 3D printed sculptures. [...] Arcady explores spaces between gender, identity and the posthuman universe, and through his work, tries to cross borders, to create new utopian realities. His mixed inspirations link to the tradition and culture he belongs to but using recent technological media to make art. A result of these experiments is the AR Instagram filter named ANTFC.
 

[...]For the KatArt Global Art Fair, Patrice Olivier Acardy presented a 3D – CGI – fractals triptych. This work is a contemporary interpretation of the Nativity Triptych. The fractals are generated using artificial intelligence (AI) and come to life through an augmented reality mobile app, the Artivive. The works are doors to the fractal world, and these are activated through users’ smartphones pointing towards them.
 

Fractals are mathematical expressions that result in patterns of details at all scales. Fractals have been around for a hundred years, or at least since the late nineteenth century when these appeared in the study of pathological curves. In 1975, Benoit Mandelbrot first named these expressions “fractal geometry”, and he discovered the Mandelbrot set in 1980, one of the most famous and explored fractal shapes. Nowadays, fractals are used in computer graphics and art creations and also, are used in medical research, for example, to measure how chaotic the heartbeat is. Chaos is sensitive to the initial conditions and fractals exhibit the same sensitivity; small changes in the input lead to unpredictable changes in the output. 
 

Other works with fractals by Patrice Olivier Acardy combine CGI with next-level music production. The work Critical Density consists of five songs, each accompanied by a unique music video. The artist pays particular attention to texture and the crisp intricacy of his subjects’ surface in his abstract graphics. [...]

AI in the age of algorithmic governance

[...] artists are working with new technology tools such as algorithms, machine learning and neural networks which are different processes in AI. [...] AI shapes robotics, software development, internet data trackers, and more. In a posthuman world, AI ethics is undeniable. The technocapitalist world empowered by military budgets, innovation policies and tool development, is tied to planned obsolescence [...]. [...] we cannot deny the effects of disruptive tech such as AR offering creative possibilities to envisage new worlds. [...]

Besides, Ruth Catlow states that AI is produced in network environments but also claims for algorithmic justice, which refers to the human organisations and other beings to be put at the heart of society, but not the technological system. Now systems are optimised to create money and profit, displacing human values, when indeed the social system must sustain an interspecies-system. Ruth Catlow questions If AI and algorithms reinforce the prejudices and biases of its human creators and societies, how do we fight discrimination and injustice now and into the future? Furthermore, this refers to the question of care work and not-profit activities, which become neglected by technological systems of AI surveillance and tracking. Ecologies of care are related to the physical ecologies where infrastructures of machine learning and AI in general, as well as neural networks, peak in energy consumption, but also reinforcing historical bias and inequalities, and impacting in society through social inequalities, and gender and racial prejudices.  [...]

The bias in AI is also related to relations between technology and economy, according to Caroline Sinders. Technology is central to our economy and drives social change. Nevertheless, human activity in training data models, implies that AI is about human processes. Training AI systems systematise factory job and precarious economy, such as the Amazon data model, which perpetuates unequal conditions underpaying artists. An ethical feminist perspective has to re-examine the machine learning process to make them equalitarian. The Amazon Mechanical Turk is, unfortunately, a standard model exploiting workers worldwide. An ethical machine learning implies paying trainers beyond living wages, but also providing equity to the program, feedback and interpretation because data is created from and for communities.
 

Creating Opens Doors with the AI Artitive app

Patrice Olivier Acardy [...] Fractals offer a soothing infinity because of their iterative and repetitive geometrical structure. Besides their hypnotic effect and their undeniable aesthetic appeal, fractals are particularly interesting because they show the possibility of having an infinite number of levels, scales and iterations inside a finished structure. In other words, all that is finite and fractal can contain infinity on its own. [...]


MANIFEST LIF3

[...] Patrice Olivier Acardy’s works represent life: all phenomena (growth, metabolism, reproduction) presented by organisms, animals or plants, from birth to death. Furthermore, the artist takes opportunities for immersion and interaction offered by the technology. Thanks to digital machines and AI, his works come to life, and the artist uses the definition of artificial imagination to refer to these works. Patrice Olivier Acardy works as well with generative works that are never two seconds the same and are also related to unlimited life.

[...] art that allows confronting reality to infinity, an art that allows audiences to think, and to reflect on our robotic world. [...]

Words by Laura Netz

https://www.clotmag.com/oped/patrice-olivier-acardy-and-the-world-of-fractals-by-laura-netz
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Christina Kubisch - Invisible/Inaudible : Five Electrical Walks - CD cover

''Recently, Christina Kubisch’s (b. 1948) Invisible / Inaudible: Five Electrical Walks (2007) set pedestrians walking around wearing magnetic induction headphones that picked up inaudible electrical signals from the environment and converted them into sound, focusing on the experience of listening to an environment rather than turning the environment into an instrument. At the moment of being heard, therefore, comes at the end of this sound art lineage. It places attention on the acute subjectivity of listening, the fact that an environment is fluid and changing, that a country may not recognise its own voice.

[...]

Another featured artist is crys cole (b. 1976), who works differently with similar concepts. She wishes “to create a heightened awareness not only of the sounds she creates, but of the environmental ones that arise during listening – and, ideally, of the listener’s own self-consciousness as a perceptual body and agent.” To this end, cole presents the filling of a space with salt (in two parts) (2013). Into one vent on the floor of the main gallery, she has poured enough salt for a small mound to emerge out of the top. Inside another vent, the sound of the salt rushing in is replayed. A long-time admirer of Rolf Julius, and here giving a nod to Hildegard Westercamp (b. 1945), cole ensures the gallery re-hears in detail the 108 minutes the salt took to fill the vent – the amount of time taken to create the visual part of the work.

[...] the constant nature of cole’s sound implies an ongoing pour of salt that is somehow eerily elsewhere. The end product is there – the salt pile – and the sound is there, but not the action itself. As in a film with no video, or a kind of audiobook, the listener inevitably becomes more sensitive to each nuance of the soundtrack, as if to capture what the process might have looked like. filling a space with salt (in 2 parts)  draws the viewer into a flashback in which the end result is known, waiting for time to catch up. Between this ending and the sound of a space and time from which the listener was absent, a fabrication is required: the necessary creation of a personal scene or a timeline to connect the end of the story and the middle. The past is always quite a personal thing.''

https://www.aestheticamagazine.com/the-art-of-sound/

+ watch the video of the installation NEUM (2013) by Eli Keszler  taking part in the same exhibition at South London Gallery

 

 

''Susan [...] Philipsz’s work explores the psychological and sculptural dimensions of sound, with recordings of her voice and a variety of reworked musical compositions. Interested in the power of sound to trigger emotion, Philipsz responds to the architecture and history of the spaces in which her pieces are installed; her works prompt introspection and an examination of personal and collective memories, losses, and yearnings.''

-> video about her work

https://art21.org/watch/art-in-the-twenty-first-century/s9/susan-philipsz-in-berlin-segment/

Installations tend to open to and  to provide room for a mental space. The information we get, which we analyse subconsciously and to which we react triggers imagination linked to our own experience with these sounds, elements by which we're and were surrounded. The environment shapes us.

MONDES MULTI-SPÉCIFIQUES

 

 

 

 

 

 

 

''Hanne Lippard has been using her voice as primary material for her sound installations and live performances since 2010. She appropriates and reenacts situations taken from the public sphere to interrogate a large range of subjects, including body politics, identity, standardization, and art ontologies. Her practice proposes a unique view on the media soundscape that surrounds us—one that prods us to listen more carefully.

In her manifesto “Negative Capability as Practice in Women’s Art,” published in 1976, Annemarie Sauzeau Boetti stated that woman has been absent from history because “she has never given meanings of her own through a language of her own,” and that “to emerge creative, female (artistic) processes must insinuate themselves into the cracks of language, transgress and betray its rules.” She called for “not a positive avant-garde subversion but a process of differentiation. Not the project of fixing meanings but of breaking them up and multiplying them.”1 These ideas animated the work of many feminist artists of the 1970s, who (re)appropriated language as a tool for the construction of a new subjectivity through its semantic codes. In particular, Wendy Coleman, Ketty La Rocca, Patrizia Vicinelli, and Betty Danon produced voiced sound recordings. The advent of the portable cassette recorder and the standardization of formats around that time offered inexpensive and mobile means to record their manipulations of language. Indeed, the cassette recorder became a tool for embodying feminist ideas of self-organization and self-determination, which took powerful form in vocal expression—the physical matter of the body producing the voice—as the title of one 1978 group show curated by Mirella Bentivoglio, Materializzazione del linguaggio, expressed. For Bentivoglio this title “intended to bring together in the root matter the dual significance of femininity and material.”2
Today, digital capitalism has co-opted these artistic strategies. The calculation of market ideology is now dressed up in the soft voices of flexibility, intimacy, creativity, and experimentation. This emotional capital generates multiple subjectivities in order to create an intimate relationship with the consumer. It is an affective system precisely where Hanne Lippard sets her position: “Digital communication and mediation is reprogramming our relationship to language… Displaying vulnerability has become a capital in itself, an encouragement to ‘share to care.’”3 As the artists of the Pictures Generation did with images, Lippard vocally reenacts content sourced from social media, internet posts, daily speech, digital communications, and online advertising. She stages a wide range of emotions, from cold to warm, intimate to estranged, mechanical to human. In the sound piece Floating (2018) she repeats the question “What is a body?” twenty-eight times, manifesting this biological and sociological interrogation by impersonating a computer-generated voice. Lippard reappropriates the sound aesthetics of market communications through her own persona and body, thereby inscribing herself into the historical lineage of women artists working with language and producing a self-reflexive critique of the commercial mechanisms replicating and producing contemporary subjectivity. She adopts a variety of vocal styles, from whispering and humming to singing and TED Talk–like presentations. While varied, her voice never rises to a scream; its control amplifies the control of emotional capital. Instead of a direct “one-to-one” appropriation, she answers Sauzeau Boetti’s call to insinuate herself into the cracks of language through a process of differentiation with repetition, homonyms and similar syllables, mantric structures, associations, and wordplay, as in this example from Frames (2013-2017):

“Is wow the same as great? Is now the same as today? Is new the same as now?
Is now the same as young?”

For Lippard, “as we repeat the words we ‘sponge up’ their meaning as much as we add new ones.”4 Semantic play also unfolds in complex games of permutations, breaks, and combinations echoing the possibilities of computer-generated algorithms. Works such as Postisms (2011)—where “Postmodernism” evolves to “Toast-Masterism,”—recalls Tony Conrad’s early video works involving rhythm structures and computer calculations. In Frames, Lippard seeks deeper philosophical interrogations: she stages a definitional game of voices and technical devices while touching at the very heart of any art practice, questioning the meaning of art:

Can a voice be sexless?
Is speaking a failed attempt at singing? Is speaking a failed attempt at painting? Is art a problem of storage?
Is memory a problem of storage?
Is storage an art form?
Does art always have to be on display?”

Lippard’s work is thus not only a critical examination of the soundscape that shapes our subjectivity, or a feminist engagement with language. It also stimulates, in a highly humorous manner, our understanding of art production itself.'[...]'

 

link to the article :

http://moussemagazine.it/hanne-lippard-balthazar-lovay-2019/

link to her voice recordings : - Floating, 2018

https://soundcloud.com/user-567150542/hanne-lippard-floating-excerpt2018

''The film is a trip to the planet Muscovy, which is an upside down space twin of the city of Moscow. As the title of the work suggests, the journey also takes us back in time. Gliding along the surface of the planet, we look down to the sky and see historic architectural styles fly by - the exuberant Socialist Classicism aka Stalinist Empire, the laconic and brutish Soviet Modernism, and the hodgepodge of contemporary knock-offs and revivals of the styles of the past. An essential companion to this journey through time and space are Hymnic Variations on the Soviet anthem by the composer Alexander Manotskov. The anthem was written in 1943 and has undergone three editions of lyrics yet musically remained unchanged to now serve as the official anthem of the Russian Federation. Manotskov used an early recording of the anthem as source material to create three electronic variations each corresponding to an architectural style. As if, in a twist of Goethe’s phrase, architecture plays its frozen music.''

https://www.dimitrivenkov.com/the-hymns-of-muscovy

''The body politics of Eisa Jocson

From Disney princesses to macho dancers and superwomen, Stephen Wilson explores the registers of the Hugo Boss Asia Art Award winner

[...]

Eisa Jocson’s fearless performances explore the politics of the gendered body, the migration of labour, the cultural impacts of the ‘happiness industry’ and the conditions of the Filipino diaspora. In Princess Studies (2017) two Filipino performers – one female, one male – in the fancy dress costumes of Disney’s Snow White (1937) move through a concrete space, performing synchronised movements and speaking (mostly) in unison. Their words and actions phase into a repetition, resembling some kind of sinister rehearsal before, an hour or so into the performance, the princesses inhale deeply and shout:

“What do you do when things go wrong?”

“I’m awfully sorry, I didn’t mean to frighten you, but you don’t know what I’ve been through. And all because I was afraid… I’m so ashamed of the fuss I’ve made…”

The audience is silent. Leaning against a wall at the back of the room, I feel uneasy and defensive. This is less a performance of the typical Disney princess – inevitably rescued by the masculine hero – than about the social pressures to perform happiness. Indeed, Princess Studies is the first part of HAPPYLAND (2017–), a series of performances whose title refers both to the slogan used by Disney for its themeparks (‘the happiest place on earth’) and the name given to a densely populated slum in Manila. As such, it hints at the preoccupations with identity, entertainment as labour and migration underpinning Jocson’s highly politicised practice.

HAPPYLAND has toured institutions and festivals across Asia and Europe, including, in the summer of 2019, the Koppel Project Central in London, where it was presented in association with a group exhibition at SOAS featuring 11 artists working in the Philippines. Curators Renan Laru-an, Merv Espina and Rafael Schacter proposed to ‘chart the historical and contemporary forces linking this archipelagic chain with other key spheres of global power… by placing the theme of belatedness as a principal concern’.

This idea of ‘belatedness’ as shedding light upon the power relations of the postcolonial Philippines fits neatly with Jocson’s ‘princess studies’ and its focus on the body, new-adult fiction, fantasy production and labour migration. In a recent discussion with ArtReview Asia, Jocson explained how Disney serves as a useful case study for these issues: Filipino workers train for years to gain qualifications as dancers so that they can be employed at themeparks including Hong Kong Disneyland. Happiness, at least in its commodified form, is predicated on migrant labour and unequal employment conditions.

Trained in Manila in choreography and with a background in ballet, Jocson used her own experience of entering (and winning) pole-dancing competitions to create her 2011 performance Death of the Pole Dancer, in which a discipline traditionally understood as being for the benefit of gendered voyeurs was transformed into an act that questioned the politics of female expression and spectator ship. She subsequently committed herself to learning ‘macho dancing’ – a highly coded form of male erotic dancing – which she turned into the performance Macho Dancer (2013), another to challenge both fixed gender positions and the power dynamics of watching and performing.

The emotional and physical labour of the Overseas Filipino Workers (OFWs) employed in industries including erotic dancing resonate through Princess Studies. By collaborating with male actors (including the Filipino performance artist Russ Ligtas), Jocson subverts the dominant fairytale narrative, playing on issues of both race and gender: in 2017 she worked closely with four professional dancers on the second part of HAPPYLAND, entitled Your Highness, which applied avant-garde choreography to a study of Disney’s archetypal princess figures, including Ariel (from The Little Mermaid, 1989), Belle (Beauty and the Beast, 1991) and Giselle (Enchanted, 2007). By linking the Western ideal of the princess to the work of Filipino migrants acting it out for money at theme parks, Jocson destabilises the fantasy of whiteness that they are being asked to perform. Princess Studies dramatises these issues of Filipino identity in the ‘doubling’ of its performers. 

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This is less about resisting the lure of foreign employment than about highlighting labour conditions for those working in the entertainment, services and arts sectors (the separation between which Jocson’s work also interrogates). According to a 2011 report by the Asian Migrant Centre and the Philippine Overseas Employment Agency (POEA), the Philippines is the second largest exporter of labour, with ‘ten percent of the population leaving the country to work in various parts of the globe’. With this has come a rise in online counselling for members of the diaspora experiencing homesickness, shame, loneliness or depression, and so HAPPYLAND is also a study of what happens when the fantasy of leaving home is not matched by the reality. This complex representation of the diaspora experience retells the story of a princess/artist/worker for Filipinos abroad, and reconsiders the oppressed ‘other’ of Western colonial histories in the context of a new world of globalised labour.

Princess Studies uses a form of mimetic protest through which to challenge cultural norms. The synchronicity and mimicry acted out by Jocson and her male collaborator in this work reminds us that the bodies of entertainers are at once replaceable (in the sense that they are parts in a capitalist production) and unique (because they express an individual subjectivity). While searching through the harsh realities of today’s entertainment industry, Jocson continually acknowledges everyday racism and the specifically Southeast Asian context of postcolonial studies of inequality within the migratory ethnoscape. Her practice continues to expose Western conceits of the entertainment industry in its relations to migrant labour. By using the body as an instrument of artistic expression and political protest, Jocson challenges the reduction of the migrant labourer’s body to the status of an object.

Jocson has recently moved into more experimental territory with the creation of the all-female musical ensemble The Filipino Superwoman Band (2019). Formed in Manila, and comprising Franchesca Casauay, Bunny Cadag, Cath Go and Teresa Barrozo, the band was created in response to the phenomenon of the ‘Overseas Filipino Musician’ (OFM) who performs cover versions of Western songs on cruise boats and in clubs, bars and hotels. Using sound to consider the vulnerability of this migrant labour and hybridised cultural identity, the band problematises the Philippine government’s description of OFWs as Ang mga Bagong Bayani (‘our modern-day heroes’) in much the same way that Princess Studies challenged the princess fantasy. The effect is to highlight the tension inherent in the official celebration of these workers’ contributions to the national economy and the high personal and social cost of their displacement. 

In the Princess Studies and The Filipino Superwoman Band, the body – both individual and collective – plays out this tension. But instead of reducing the complex power relations at play in a globalised world of commodified entertainment, cultural exchange and transnational movements, these actions reproduce and remind us of the essentially fluid nature of desire, resistance and embodiment.''

https://artreview.com/features/ara_winter_2019_feature_eisa_jocson/

''Like the tales dreamed up by Astrid Lindgren, which were made even more famous by a lysergic TV series that aired in 1969, Rist ushers us into a magical world of vivid colors and constant transformations. It is a place where every wish seems to come true: pure libido, zero reality principle.
From her very first experiments in Super 8 and later in video, Rist has tried to expand technology, making it more organic and in a sense more feminine, but also infusing it with a pantheistic sensuality that reimagines the entire universe as a matriarchal community of neopagan goddesses. This prelapsarian realm is inhabited by red-haired, perennially adolescent creatures, or by smiling provincial valkyries who use flowers to smash car windows under a policewoman’s approving gaze. The mood is redolent of both third-wave feminism and 19th-century Symbolism, angry bad girls and swooning poses. Echoes of Pre-Raphaelite paintings and Gustav Klimt’s beauties float through Rist’s videos, interspersed with scraps of abstract psychedelia and giant close-ups of body parts, sexual organs, or magnified pupils scanning the viewers who lie stretched on the floor below her video installations.
Like Walt Whitman, Pipilotti Rist sings the body electric, imagining a digital Eden where nature and culture are interwoven to form a collective organism that is carnal yet ethereal, voracious yet ascetic.

For Rist, our eyes are blood-driven cameras; our brain is the network of madly firing synapses that she depicts as a “pixel forest” in Pixelwald (2016). [...]

As always in Rist’s work, one can detect many different references to art history—each one subtle, though radically transformed by both digital technology and dramatic shifts in perspective. [...] Rist often avoids placing her camera at eye level, where it would serve as a stand-in for her gaze. Instead, she seeks a tactile proximity, where the camera is like a hand or an extension of the skin, or she films her subjects from below, as if to embody a range of erotic, almost genital, urges.
This view—or viewing—from below, accentuated by her use of screens that hang from the ceiling, is typical of many recent works by Pipilotti, such as 4th Floor to Mildness or, perhaps the most emblematic, Homo Sapiens Sapiens (2005), which explicitly evokes the Baroque and Rococo tradition of illusionism with its celestial triumphs, acrobatic Assumptions of the Virgin, and apotheoses of saints and sovereigns appearing to break through the ceilings of churches and palaces. In Homo Sapiens Sapiens, the engagement with Christian iconography is both obvious and provocative, in its consequences if not in its intent. When the work was first presented in the church of San Stae during the 2005 Venice Biennale, the exhibition was closed down after a few months by the Curia—although this episode of censorship says less about the explicit nature of the content than about the Catholic Church’s enduring preoccupation with the power of images and a desire to control the discourse surrounding them. The fact that this work aroused the ire of the ecclesiastic patriarchy shows the still subversive charge of Rist’s imagery, which transforms the passive depiction of women found in traditional Christian iconography into a paean of newly empowered femininity. At the same time, Rist’s digital frescos are directly tied to the history of the Baroque as the style through which the Church sought to captivate its flock during the Counter Reformation, deploying spectacular, illusionistic imagery, precious materials and bold colors, and sensual and emotional tactics tailored to the new mass audiences of the 17th century. With her electronic Baroque, Rist too seeks to envelop her viewers in a hallucinated synesthesia of images, to create a Cathodic Church of Our Digital Lady.

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Throughout her work Rist envisions cinema and the projected image as unique spheres that offer an experience of both deepest solitude and shared commonality. Over the years, as an artist and as a viewer, Rist has carefully observed a transformative shift in how moving images are watched and perceived in the late 20th and early 21st centuries. As a child of the 1960s, Rist witnessed the adventure of cinema in all its panoramic splendor, and even glimpsed the hypnotic experiments of expanded cinema (Rist’s first forays into the art of the moving image were rudimentary light and sound installations for concerts). In the 1980s, Rist saw the birth of the music video, and in the 1990s, the spread of the VCR and cable TV. These formative experiences fueled many of her early single-channel videos, which were often presented in the installation The Room (1994), an oversized environment which alludes to the merger between the public space of television and the private dimension of the home. In the first decades of this century, Rist has seen moving images become both more fleeting and more pervasive as they swarm across computer screens and mobile phones—omnipresent, yet tinier and tinier, and often poorer in resolution. “The experience of the moving image has progressively migrated from a communal consumption on big screens to an individual, lonely consumption on smaller screens,” Rist explains. This observation is at the heart of many of her installations, where the artist tries to recreate a shared space where visitors can experience moving images together. In these spaces, Rist pursues what she calls the “melting of knowledge and feelings,” and a “gathering where single humans are joined in a communion.” While Rist’s vocabulary could at first reveal an affinity with the varied stylistic constellation that has come to be known as “relational aesthetics”—and indeed, many artists of Rist’s generation share some of her preoccupations with the understanding and the deconstruction of the machinery of the spectacle—it also places Rist’s practice in a continuum rooted in the techno-utopianism of the 1960s counterculture, which gains a new urgency in our technocratic present.

[...] She believes that machines are always connected to our bodies and identity, so we must merge with them, treat them like the echo of another person. “We are surrounded by so many humming sounds, cables and things going zzzzz: electronic devices and air conditioning and cars, and all this stuff which apparently makes too little sense and too much noise,” she says in her characteristically prophetic, stream-of-consciousness way. “Like in a homeopathic remedy, for you to heal, you need the same thing that makes you crazy. That’s what I am trying to do.”

 

https://curamagazine.com/pipilotti-rist-desiring-machines/

+ more about appearance and how to built up a solid unit in order to counter-mainstream and power structures-> Black Block movement 

https://www.zerodeux.fr/en/essays-en/protective-body-2/

+about cultural appropriation

https://www.zerodeux.fr/en/essays-en/art-cultural-appropriation/

+ about extra bodies

https://www.zerodeux.fr/en/reviews-en/extra-bodies-2/

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credits to Yoshua Okon

''Art and Postcapitalism: Aesthetic Labour, Automation and Value Production

book by Dave Beech 

article by J.J. Charlesworth

Postcapitalism – what shape human society takes after capitalism – has been the central preoccupation of anticapitalists even since before Marx and Engels wrote the Communist Manifesto (1848). But if ‘communism’ is out of favour among today’s anticapitalists, ‘postcapitalism’ has taken its place, popularised (in the UK at least) by authors such as Aaron Bastani, Paul Mason and Nick Srnicek and Alex Williams. In an era in which capitalism seems only to work people harder and for dwindling reward, the clamour for some sense of what could replace it has gained new momentum.

The site of work, labour and production is increasingly thematised in contemporary art: in calls for artists wages, or in socially engaged practices that deal with alternative ways to produce art collectively or emphasise art’s social ‘usefulness’. But as Marxist critic Dave Beech argues, while today’s art is ‘replete with critical practices’, it ‘typically lacks a clear understanding of the di erence between resisting the existing social system and superseding it’.

In Art and Postcapitalism, Beech examines art’s relation to work in the light of contemporary postcapitalist thought about a future in which machines do the work, leaving humanity to a life of leisure. To do so, Beech retraces the history of leftwing debates about work under capitalism, alongside art’s historical questioning of artistic labour: in the distinction of crafts from the fine arts; and of the avant-garde’s rebellious association with worker and machine – the complicated story of art’s simultaneous ‘complicity with, and hostility to, capitalism’.

Beech understands that ‘what matters for postcapitalism is not the elimination of a certain kind of work (e.g. factory production) but the elimination of a certain social relation (capital-labour)’. It’s not the character of the work people do, but that capitalism demands work not for the human value of what is produced but for the surplus that can be extracted (‘value production’) for the capitalist.

Art has long been marked by contradictions on the site of labour: between free creativity and commercial necessity, mechanical and intellectual work, and the artist’s torn loyalty between patron and popular audience. Beech convincingly retells the way in which the ‘liberal arts’ of the Enlightenment took shape precisely as a rejection of artisanal, repetitive craft labour, while tracing the mutations of this into the nineteenth-century romantic celebration of the artist’s indifference to commerce, the descendant of which Beech finds in the cultivated, knowing idleness of Duchamp. Beech perceptively criticises those who demand the status of ‘worker’ in the cultural industries of neoliberalism; while he sympathises with campaigns like W.A.G.E., Beech makes no friends by pointing out, correctly, that ‘the artist’s wage is more accurately under- stood... as wealth justified by the status of art’. Beech rightly challenges the naivety of ‘accelerationist’ leftists like Srnicek, Williams and others in their belief that postcapitalism might be defined by ubiquitous automation, since this could equally be true of near-future capitalism, and takes shots at the bizarrely influential posthuman nihilism of ‘rightwing’ accelerationist thinker Nick Land, who prefers to believe that automation will not so much abolish human work as abolish humans altogether.

Nevertheless, the weakness of Beech’s argument lies partly in its confusion over what people have invested, historically, in the idea of art (and a society after capitalism) as a space for self-directed action and self-determination – in other words, freedom. If Beech rails against the aristocratic privilege that is supposed to lurk in Oscar Wilde’s celebration of aestheticised labour – that ‘it is mentally injurious to man to do anything in which he does not find pleasure’ – he cuts himself o from the popular aspiration not to be forced to work while wishing for material plenty. It’s perhaps why, through- out his lopsided assault on aesthetic labour, Beech studiously avoids one of Marx’s more celebrated lines, in The German Ideology (1932): communist society ‘makes it possible for me to do one thing today and another tomorrow, to hunt in the morning, fish in the afternoon, rear cattle in the evening, criticise after dinner, just as I have a mind’.

What Beech misses in concluding that ‘art is not the prototype of labour freed from value production’ is that art is an individuated, partial realisation of self-determination, in a world in which self-determination is impossible. The true test of postcapitalism (communism, in fact) isn’t merely the abolition of value production, but the democratisation of control over material production by every- one in society, to suit their collective and individual interests. This is neither work nor idleness, narrowly defined, but the creative self-determination of the whole of a society by and for its members – an ‘ongoing work in progress’, or the biggest Gesamtkunstwerk of them all.''

https://artreview.com/reviews/ar_december_2019_book_art_and_postcapitalism/

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Latent Being by Refik Anadol, sound and light installation, 2019-20, Kraftwerk Berlin, personal photo

Necklaces with trackers are provided to visitors. Their positions in the exhibition are signified by lights coded by numbers making it possible to trace their exact positions and following them. In the meantime the inside of the building is re-sculpted by lasers and sound similar to the films evoked previously is surrounding us. The installation obviously takes advantage of the previous existence of the Kraftwerk which is a place where electricity has been produced. The non-seen machine expresses it's power. An industrial building in which symbolic power at least remains, no that's a joke. I mean, the sound produced could be the same one of the machines which used to work there before. We become aware of the never weakening sight of the machine on us. I felt as if I was walking into an engine and become part of it. Swallowed down and now showing up in this space as a particle randomly walking around with others but always visible to all. 

Maybe out of performance-context but still following this idea of global world issues; Santiago Sierra certainly produces a relevant piece which can only make us aware of our impact on our environment. Btw colours are never innocent.

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The digital era is ours. What we can not see might be seen or detectable by others. I want to imagine performances which allow us to reach our fears and to let them be, we can connect them to what ever preoccupies us at this moment but let's be clear, we will only frighten ourselves by only looking at ourselves.

Breathing machines, who is living ? As if... The sound influences our own behaviour in this room. We feel suddenly somehow anxious, this weird feeling of our wrist oppressed by some other presence taking more place than our breathing which slowly accelerates. Where exactly are we ? and how to get out ? But it seems that we're in the meantime attracted by this ''other'' which alters or even, let's say, alienates us a bit.
-But something is still human.
-Maybe too close to it.
So what are we going to do about it ?
-Just let us take the machine where ever it wants to bring us. It is made by man. It can not go far alone.
-But here, it sounds like a united breath. Something bigger than us, coming from far away, some where else. We don't have the control over this. We won't.
-Do you think so ?
-I just feel it.
-What do engines know about emotions ?
-They already learned how to track us down. Each facial expression is registered not in just one single head who has to transmitted to another, no, they all got the same program first and are interconnected. They just update new observations. They talk to us, they know how to interact. Our actions are decodified, smiling is not threatening. How many different smiles can they read ? joy ? Sarcasm ? Revenge ? We should change or rethink our language in order to make this hunt more difficult. Albeit we might not understand each other by doing so if we begin to change universal inherited cultural habits. The Age of the machine makes the human re-think/thing himself. ''thing'' because we intended to be our own master but something got us. We're the puppet tools. The thing troubled our mind and by doing so, we lost control over ourselves. We become under control of ''something what we made''.

 

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